WvW Supply Mechanic & How to Increase the Cap
What supply does
Supply is the resource that powers everything constructive in WvW:
- Building siege (rams, catapults, trebuchets, arrow carts, etc.)
- Repairing walls and gates
- Deploying traps and tricks (Supply Trap, Stealth Trap, Banner of Defense)
- Auto-upgrading objectives (the system silently consumes supply from the depot)
Default supply cap
Every WvW player starts with a personal supply cap of 10. The cap can be increased through abilities, guild bonuses and keep-tier buffs:
| Source | Bonus | Notes |
|---|---|---|
| Default | 10 | Every player |
| WvW Ability — Supply Capacity | +5 (max) | Up to 5 ranks; first major ability priority |
| Guild buff / banner | +5 max | Guild upgrades and banner buffs in claimed objectives |
| Theoretical maximum | 25 | All sources stacked |
Where supply comes from
Supply depots
Every controlled objective has a Supply Depot. Interact with it to take up to your remaining cap. Depots replenish from incoming dolyak caravans.
Pack dolyaks
Dolyaks travel from Supply Camps to nearby Towers and Keeps on a rough 3-minute cycle. Each successful arrival delivers ~10 supply to the destination depot.
Killing an enemy dolyak rewards 7 supply directly to the player who lands the killing blow.
Camp captures
The capturing player and nearby allies receive a small supply bonus when a camp is fully captured.
Supply costs of common siege
| Siege | Supply | Range |
|---|---|---|
| Mortar (auto-upgrade) | 10 | ~260 (arc) |
| Arrow Cart | 30 | 2,500 |
| Ballista | 30 | 3,000 |
| Flame Ram | 40 | 360 (melee) |
| Shield Generator | 40 | 3,750 |
| Catapult | 40 | 4,000 |
| Trebuchet | 60 | 10,000 |
| Siege Golem | 125 | 1,500 |
Tactics consumables (traps and tricks) also cost supply when deployed:
| Tactic | Supply | Type |
|---|---|---|
| Target Painter Trap | 5 | Ground trap |
| Target Painter | 10 | Thrown trick |
| Siege Disruptor | 10 | Thrown trick |
| Supply Removal Trap | 10 | Ground trap |
Values reflect the July 2024 patch. Superior blueprints cost more.
Supply discipline
Pulling all 10 supply from a Keep depot starves auto-upgrades and repair attempts. Always coordinate with your commander before mass-pulling supply, especially during a defence.
How commanders track supply
Commanders can run /squadinfo to see each squad member's current supply count, and /supplyinfo for objective depot totals. This lets them plan siege placement without surprises.