Weekly reset (Friday)

WvW resets every Friday, separately for each region:

RegionLocal timeUTC
NAFriday 6:00 PM PT / 9:00 PM ETSaturday 02:00 UTC
EUFriday 7:00 PM CET / 8:00 PM CESTFriday 18:00 UTC

At reset, all maps wipe to neutral, every team's score zeroes out, and a fresh 1-week match begins. Stonemist Castle is unowned at reset — the first team to push into the centre and cap it gets a huge early lead.

Reset in popular timezones

RegionNA resetEU reset
UTCSat 02:00Fri 18:00
London (GMT/BST)Sat 02:00 GMT / 03:00 BSTFri 18:00 GMT / 19:00 BST
Berlin / ParisSat 03:00 CET / 04:00 CESTFri 19:00 CET / 20:00 CEST
New YorkFri 21:00 ETFri 13:00 ET
Los AngelesFri 18:00 PTFri 10:00 PT
SydneySat 12:00 AESTSat 04:00 AEST
TokyoSat 11:00 JSTSat 03:00 JST

Times shift by 1 hour during daylight savings windows. Always confirm in-game; the WvW panel shows a live reset countdown.

2-hour Skirmishes

Within each weekly match, the score is split into 2-hour skirmishes. Each skirmish has its own winner and contributes skirmish points to the weekly score. There are 84 skirmishes in a full week, but you only need to land in the top tier of each one to maximise pip earnings.

Skirmishes also drive the Skirmish Reward Track — pips are awarded per skirmish-tick (every 5 minutes) when you have Tier 3+ participation.

Monthly team rotation

Under World Restructuring, the 27 teams (15 EU, 12 NA) are rebuilt the first Friday of each month. Within a month, you fight different opponents each weekly reset on a 4-week cycle.

What to do at reset

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Reset night strategy

Most major commanders are online at reset for the SMC rush and key tower flips — it's the easiest time to find a full squad. If you want max pips for the week, getting on at reset and staying ~2 hours nets a huge participation/pip bank.